Saturday, September 15, 2007
Defined in Gregor.Core, namespace Gregor.Core.
public class Gregor.Core.CStateController : System.Object Custom Attributes: Description:
public CStateController(System.Object initialState) Custom Attributes: Description:
private System.Boolean m_IsLocked Custom Attributes: Description:
private System.Object m_State Custom Attributes: Description:
public System.Boolean IsLocked {get;}
Custom Attributes:
Description:
public System.Object State {get;}
Custom Attributes:
Description:
public System.Boolean CanChangeToState(System.Object state) Custom Attributes: Description:
public void EnterState(System.Object state) Custom Attributes: Description:
public System.IDisposable GetLock() Custom Attributes: Description:
public System.Boolean IsInState(System.Object state) Custom Attributes: Description:
internal void Lock() Custom Attributes: Description:
public override System.String ToString() Custom Attributes: Description:
internal void Unlock() Custom Attributes: Description: